What HoloLens means for the future of augmented reality

In January 2015, Microsoft revealed HoloLens, an augmented reality headset aimed at blending the physical and digital worlds. The headset would have its own graphics processing unit, allowing the user to move freely instead of being tethered, and the demo video showed various uses from watching Netflix as if projected on a wall, to working on 3D product designs.

At events since, Microsoft’s shown off live demos, like one where the user can play with the popular game Minecraft, and released a few important details, like a $3,000 price tag for the developer kit, as well as partnerships with companies like Lowe’s.

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Bringing Augmented Reality to Real Eyeglasses

If reality isn’t cutting it for you, just hold on; engineers are working on augmenting it. At least, they hope to show you more than what would normally be before your eyes, by adding systems to ordinary eyeglasses that would display images and data to enhance your experience.

“I believe in full augmentation,” says Ulrich Simon, vice president of corporate research and technology at Carl Zeiss, in Jena, Germany. An example of full augmentation, he says, might be a surgeon who looks at a patient he’s about to operate on, and sees the MRI image of the patient overlaid on her body.

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How virtual, augmented reality helps NASA explore space

Before astronaut Scott Kelly ended his year in space, he accomplished an unprecedented technological feat. He called mission control using Skype and streamed his first-person perspective through an augmented reality headset that NASA sent to the International Space Station in December.

“We messed around with it for like two hours and immediately I sensed this is a capability we could use right now,” Kelly said during a news conference in March.

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